Skirmish
Additional news, January 2001 - work has been on hold for some time
due to a combination of personal reasons, but the game might still be
released sometime this year, perhaps summer time.
18th August 1998
Brand new Acorn games creation group Kindred Software are hard at work on various
releases, including a port of a well-known 16-bit game. Their first release, however, is
looking likely to be their superb new Worms-type game, Skirmish.
Skirmish's title screen, shown 3/4 actual size
Skirmish uses a large 640x480 resolution screenmode, meaning that all the graphics
can include lots of detail - and they do. The game environments consist of lovingly drawn
landscapes, which have beautiful parallax scrolling as you move your snake-like characters
around them. Unlike other Acorn games of this genre, this one is based on a powerful
graphics engine which can cope with large screens, the parallax scrolling and lots of
flying, exploding projectiles! It also throws up massive animated 3D
vector-graphics of weapons as you select them, which really adds to the excitement as you
play the game, giving a sense of pace and power. Clearly a huge amount of effort has been
put into the presentation of this game.
Desert level, shown 3/4 actual size
The characters and active objects on these landscapes are drawn in a happy cartoon style
so as to distinguish them easily from the backdrop, and to ensure the throwing of missiles
at characters is purely comedic, as can be seen in these screenshots.
The attention to detail even extends to the mouse pointer, which swings, stretches and
flies about happily as you play the game, but it is perhaps the embellishment of weapon selection which is
the most gratuitous decoration, albeit a very welcome one!
Weapon selection, shown 3/4 actual size
Like all games of this ilk, it really comes into its own when you play against other
humans rather than computer-controlled players, and Skirmish offers the option
to play with several people at once.
Skirmish is under continuous development, and no release date has yet been
announced for it, but it is certainly intended for release sometime in 1998! Work is
far enough in that it seems definite that it will be released at some point, and therefore not joining the
ever-growing scrap-heap of half-written abandoned Acorn games! It's also nice to see
a new Acorn games team producing some software.
Who's going to play? (Shown 3/4 actual size)
As yet Kindred Software haven't made any decisions about how they are going to
publish their software, although it is possible that they will publish it directly themselves.
...this page last updated: 5/2/01...
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