old previews - Last Offence
Modus Software are currently (ha ha!) putting the finishing touches to their brand-new
Acorn-only game, Last Offence, with completion due within the next couple of
months.
Set in the near-future, the game places you in the role of a law enforcer who must
defeat criminals, destroying their key equipment whilst retrieving stolen items
and neutralising their gang leaders. Your task is necessary to stop them from assembling
a weapon of unknown range and power, for which they have recently stolen parts. You must
make this their Last Offence.
So much for the story, then. This is a standard side-on platform game, with two-layer
parallax scrolling, and some nicely animated enemy denizens. In fact, just about
everything in the game is well animated with plenty of frames of animation and lots of
attention to detail. Your character performs most moves (of which he has several)
smoothly and realistically, although I have my doubts about why he can run very quickly
and yet takes ages just to turn and face the other direction. He can climb ladders, slide
about, and fire one of various weapons, for example. At certain stages in the game you
can also acquire a hoverboard.
One of the best things about this game is the sheer variety of things to do. You can
interact with various parts of the scenery in different ways. Hang on it, activate
it, destroy it - all these are possible at particular times. You can also pick up a
variety of power-ups, including a useful map to the level. I'm worried that
some of the levels may be a bit on the large side, but we'll have to wait for the finished
product to know for certain.
The game oozes quality. It's not quite up there with games which have had millions of
pounds spent on them, but then you wouldn't expect it to be! For an Acorn-only game
it is considerably better
than average - well-drawn graphics, with attractive, detailed introduction screens;
competent, atmospheric music and sound; configuration options to give you control over
the game; and a nicely presented high-score table! The introduction and inbetween-level
bits of the game use the ArtWorks renderer
module and outline fonts to make sure you get a high-quality display if your computer is capable
of it.
Control over your character is adequate, although as I said turning is annoyingly slow
(this is a real issue since enemies appear behind you as you walk), and sometimes the game
refuses to let you descend a ladder you are over without turning around. But
I can live with these niggles, and overall it is considerably better than every other
home-grown Acorn platformer I have played - and a good-many other ones, too, for that
matter. I particularly like the sense of real power you get with some of the gun upgrades!
You can judge the game for yourself by downloading a demo from the UK
Digital Databank BBS on +44 1707 323531. Retrieve file number 018454,
but be warned that is is 1173107 bytes in size! Alternatively, a demo is
available from Modus Software
(+44 1236 722202) on receipt of an SAE and disc. If you want to place an
advance order for the game then it costs £30 inclusive, or £25 if you
can provide proof of purchase of High Risc Racing, their previous game.
Modus Software PO BOX 3148
Cumbernauld Glasgow G67 2YB United Kingdom
...this page last updated: 29/5/97...
...back to the top...
|