One of the unfinished GEK Programs games we bought. A small fighting game with addictive measures. Nicely polished just lacking in levels and graphics for the moment. It reminds me of a BBC game that I can't remember the name of but anyway, I've played it lots even though it is short of levels.
Much more improvements are now on the drawing board to spruce up the game and
to make alterations to the present intro screens. The game as was merely allowed
for kicking opponents but this got too monotonous so we are introducing other
methods of attack from the player and the bad guys.
|Original Screenshot||Jump to your hearts content|
|Replacement possible menu||Another level|
|Introduction of knife throwing ninjas||My Bad Dude|
1.04 improvements : guys throw knives other little things that are probably unnoticeable structural improvements 1.02 improvements : 2 player option punching added less bugs another level so basically a total rewrite 1.01: This is the first release of Sumisu San. This is an unfinished version with only 4 scenario's ( 20 levels ) instead of 5 scenario's ( 25 levels ). There are several errors in the game.
More emphasis has been put onto the actual game so cost is low down on the
agenda. However, it ain't gonna be too expensive. We are unsure at this time
whether we will be releasing it ourselves.
Sumisu San will run on any RISC PC with 1Mb of VRAM. We are engaging in testing for the RiscStation but it already looks likely that that will work as well.
Test computers used:
Unproven but likely candidates:
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